﻿namespace Lottery.MediaData.UI {
    partial class EditLimitForm {
        /// <summary>
        /// 必需的设计器变量。
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// 清理所有正在使用的资源。
        /// </summary>
        /// <param name="disposing">如果应释放托管资源，为 true；否则为 false。</param>
        protected override void Dispose(bool disposing) {
            if (disposing && (components != null)) {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows 窗体设计器生成的代码

        /// <summary>
        /// 设计器支持所需的方法 - 不要
        /// 使用代码编辑器修改此方法的内容。
        /// </summary>
        private void InitializeComponent() {
            this.editLow = new Lottery.Control.ComboEdit();
            this.editUp = new Lottery.Control.ComboEdit();
            this.label1 = new System.Windows.Forms.Label();
            this.buttonOK = new System.Windows.Forms.Button();
            this.buttonCancel = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // editLow
            // 
            this.editLow.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.editLow.FormattingEnabled = true;
            this.editLow.JumpToNext = null;
            this.editLow.Location = new System.Drawing.Point(12, 12);
            this.editLow.Name = "editLow";
            this.editLow.Size = new System.Drawing.Size(94, 20);
            this.editLow.TabIndex = 0;
            // 
            // editUp
            // 
            this.editUp.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
            this.editUp.FormattingEnabled = true;
            this.editUp.JumpToNext = null;
            this.editUp.Location = new System.Drawing.Point(159, 12);
            this.editUp.Name = "editUp";
            this.editUp.Size = new System.Drawing.Size(94, 20);
            this.editUp.TabIndex = 1;
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(112, 15);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(41, 12);
            this.label1.TabIndex = 2;
            this.label1.Text = "≤限≤";
            // 
            // buttonOK
            // 
            this.buttonOK.Location = new System.Drawing.Point(78, 55);
            this.buttonOK.Name = "buttonOK";
            this.buttonOK.Size = new System.Drawing.Size(75, 23);
            this.buttonOK.TabIndex = 3;
            this.buttonOK.Text = "确定";
            this.buttonOK.UseVisualStyleBackColor = true;
            this.buttonOK.Click += new System.EventHandler(this.buttonOK_Click);
            // 
            // buttonCancel
            // 
            this.buttonCancel.Location = new System.Drawing.Point(178, 55);
            this.buttonCancel.Name = "buttonCancel";
            this.buttonCancel.Size = new System.Drawing.Size(75, 23);
            this.buttonCancel.TabIndex = 4;
            this.buttonCancel.Text = "取消";
            this.buttonCancel.UseVisualStyleBackColor = true;
            this.buttonCancel.Click += new System.EventHandler(this.buttonCancel_Click);
            // 
            // EditLimitForm
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(274, 82);
            this.Controls.Add(this.buttonCancel);
            this.Controls.Add(this.buttonOK);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.editUp);
            this.Controls.Add(this.editLow);
            this.Name = "EditLimitForm";
            this.Text = "修改限制范围";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private Lottery.Control.ComboEdit editLow;
        private Lottery.Control.ComboEdit editUp;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Button buttonOK;
        private System.Windows.Forms.Button buttonCancel;
    }
}